Media & Entertainment

Media & Entertainment

Industry Overview — Media & Entertainment

We empower broadcasters, publishers, production houses, and streaming platforms with next-gen digital solutions. From OTT streaming and content management to ad-tech, audience engagement, and real-time analytics, we deliver platforms that entertain, inform, and monetize effectively in a highly competitive landscape.

  • 7+Years in MediaTech
  • 120M+Users Reached Globally
  • 99.95%Streaming Uptime

Common Challenges

  • High demand for seamless OTT streaming & scalability
  • Fragmented content rights & DRM complexities
  • Ad revenue loss due to poor targeting & ad-blocking
  • Low user engagement and churn in subscription models
  • Managing multi-format content (video, audio, AR/VR)

How We Help

  • Custom OTT platforms with adaptive streaming
  • End-to-end DRM, rights, and metadata management
  • AI-powered ad-tech for targeting & programmatic ads
  • Personalized recommendations & engagement analytics
  • Immersive AR/VR & interactive content experiences

What We Build

  • OTT streaming platforms (live & VOD)
  • Content management & digital asset workflows
  • Ad-tech solutions with programmatic integrations
  • Audience engagement & gamification modules
  • Interactive AR/VR and 360° media experiences

Our Process

  1. 1
    DiscoverAudience, rights, goals
  2. 2
    DesignPlatform, UX, ad-flows
  3. 3
    BuildFeatures, QA, streaming
  4. 4
    LaunchGo-live, campaigns
  5. 5
    ScaleMonetize & expand

Tech Stack

WowzaAkamaiCloudflare FFmpegHLS/DASHWebRTC Node.jsReactNext.js GraphQLMongoDBPostgres WowzaAkamaiCloudflare FFmpegHLS/DASHWebRTC Node.jsReactNext.js GraphQLMongoDBPostgres
AWS Media ServicesAzure MediaGCP Video AI DRMCDNAd-tech FirebaseBigQuerySnowflake AI RecommendersElasticSearchKafka AWS Media ServicesAzure MediaGCP Video AI DRMCDNAd-tech FirebaseBigQuerySnowflake AI RecommendersElasticSearchKafka
“Bitlynus built us a custom OTT and ad-tech platform that scaled to millions of concurrent viewers with minimal latency and maximum monetization.”

— CTO, Global Media Network

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